CASE STUDY 01 / CARD DRAFTING

Sushi Go!

When is blocking an opponent worth the card you give up?

108cards · original edition
2–5players
135,440complete games in this assessment
V1.6report · 8 October 2026

The question.

Sushi Go! combines immediate points, set collection, and competition over cards. We compared eight strategies, checked performance at different player counts, and examined whether taking Sashimi to block opponents improved the player’s own result.

What the assessment found.

CASE STUDY / SUSHI GO!

Mechanism assessment

6.7/ 10
Rules reliability8 / 10
Fairness & balance6 / 10
Meaningful decisions6 / 10
Strategy diversity8 / 10
Strategic depth4 / 10
Game progression8 / 10

Original edition · 2–5 players · Report V1.6

Keep the card values. Refine the advice.

The report found reliable rule execution and several viable strategies at every player count. More careful planning often helped. The tested Sashimi-blocking approach, however, reduced scores at 3–5 players.

The next step is to compare more selective blocking and strengthen examples for special Maki scoring. The current card values are retained.

Blocking has an opportunity cost.

Score lost after adding the blocking approach

Compared with the original Wasabi and Nigiri approach · points lost

012345
3 players
Batch 13.63
Batch 24.11
4 players
Batch 13.22
Batch 23.40
5 players
Batch 12.03
Batch 21.63

120 matched comparisons in each cell; the same deals and seats were used for both approaches. Both batches showed losses at 3–5 players. The two-player result is discussed separately in the report.

A Sashimi card taken to deny an opponent also uses up your own pick. If it does not complete your set of three, it earns no points. The report recommends protecting valuable sets and comparing selective blocking before adding it to a strategy guide.

What was tested.

ComparisonComplete games
Rules and scoring1,600
Seat comparisons6,400
Eight strategies against each other89,600
Two additional opponent types22,400
Planning comparisons7,680
Sashimi blocking5,760
Game progression2,000
Total135,440

A further 100,480 card-choice comparisons were drawn from 48 source games and counted separately. This study used the original 108 cards and three-round rules.

Recommended next steps.

01

Compare selective blocking

Favor your own high-value cards and nearly complete sets. Test blocking only where the expected benefit exceeds the points sacrificed.

02

Clarify special scoring

Add an example for a round in which only one player has Maki icons, while confirming the intended scoring interpretation.

03

Extend the comparisons

Measure seat differences more precisely and investigate the value of late-round choices with five players.

Independent study · Original edition · Report V1.6 / GQS V5.0.

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